No one likes a dead iPhone. If you recently updated yours to iOS 7.1, you know how much of a drain Apple’s latest mobile update is on its battery life — and on your patience.
Don’t despair. We’ve got you covered with these six quick and easy iPhone battery boosting tips and tricks. You’ll be back up and running in no time (hopefully not into people and walls and stuff while walking and texting).
1. Trim the fat: shut down all unnecessary apps. If you’re done posting selfies on Instagram, close it. While you’re at it, shut down your email, Safari, Facebook, Twitter, or anything else that’s open and doesn’t need to be. Apps left open continuously leech power from your battery continuously. No bueno.
To shut down open apps, double-click your iPhone’s Home Button and swipe up on each one to close it. Boom. Done.
2. Let the Wi-Fi rip. Enabling Wi-Fi helps your iPhone gobble up less power when you’re doing something on it that needs to access data. To enable Wi-Fi, go to Settings, choose Wi-Fi and log into a Wi-Fi network. Good to go.
3. Chill on the screen brightness. Turning on the Auto-Brightness feature stretches your battery life by allowing the screen to adjust according to the current lighting conditions. You can also simply manually dim your screen.
To enable Auto-Brightness, go to Settings, choose Brightness & Wallpaper and set the Auto-Brightness to On.
To dim your screen brightness manually, go to Settings, choose Brightness & Wallpaper and drag the slider to the left, kind of like rejecting a match on Tinder, but way less cool.
4. Ditch push notifications from apps. They mostly annoy you anyway, right? No one wants LinkedIn push notifying them every time a hiring manager wants to connect or a Facebook pop-up informing them that their ninth grade geometry teacher just commented on their status. Actually, we love most app push notifications (especially the retweet kind from Twitter), but, alas, they are big-time battery life suckers.
To turn them off, go to Settings, choose Notifications, then select the apps you want to disable and tweak your notification settings for each.
Pick from the following:
— Change Alert Style to None.
— Turn Badge App Icon off.
— Turn Sounds off.
New notifications will be received when you open your push-happy apps again.
5. Fly in Airplane Mode in places with low and no cell coverage. Your iPhone blows a lot of battery juice trying to keep a connection to the local cellular network, which could suck up more power in low- and no-coverage areas. To combat this problem and boost your battery power, switch to Airplane Mode by going into Settings and selecting it. We don’t suggest trying this trick if you’re expecting an important call; Airplane Mode doesn’t let you make or receive calls.
. Give location services the shaft. Apps that love location services, like Google Maps, Siri, Flipboard, to name a few, are notorious battery life slayers. To see which apps have recently used location services, go to your iPhone Settings, select Privacy and choose Location Services. From here you can turn off location services for individual apps.
To disable Location Services altogether, go to Settings, choose Privacy, select Location Services and simply switch the feature off. You are now off the grid. Well, mostly.
Samsung announced the Galaxy S5 today at the Mobile World Conference in Barcelona, Spain. On the surface, the design looks much like the S4. It comes with the same Super AMOLED display, but the S5 measures in at 5.1 inches. Other than that, the back cover features a perforated pattern that Samsung says creates a “modern glam look” that comes in either charcoal black, shimmery white, electric blue or copper gold.
It’s on the inside where most of the updates are. First, it runs the “Kitkat” version of Android. OK, but here’s something more interesting: similar to the iPhone, the S5 features a fingerprint sensor which can be used to lock and unlock the device, as well as to access secure payment tools.
The S5 also comes with a built-in heart rate monitor which provides real time data before and after exercise by placing a finger on a sensor by the rear-facing camera. It works in conjunction with S Health 3.0, which can track and map workouts and suggest healthier meals.
Additionally, the S5 comes with a 16-MP rear-facing camera as well as a 2-MP front facing camera. It comes with advanced auto focus speeds for capturing a shots quickly, a “selective focus mode” for bluring images near or far in the frame for a more creative look, and a High Dynamic Range preview mode which Samsung says makes it easier to take high definition images and videos, like of a beautiful sunset for instance.
The S5 comes with a 2.5-GHz quad core processor with 2-GB of RAM. You’ll have the option of 16-GB or 32-GB of internal storage.
Pricing for the S5 hasn’t been released yet. The phone is expected to be available starting in April.
Over the weekend, Samsung released details of its second generation Gear smartwatch — the Gear 2 and Gear 2 Neo. Instead of running Android, the devices will operate on Tizen, an open source, Linux-based operating system.
The competition among smartphone makers just got a little hotter.
Tech giant HTC unveiled the “HTC One M8” smartphone today at an event in New York, and got a jump on rival Samsung by announcing immediate retail availability of their new flagship Android phone. While Samsung’s Galaxy S5 doesn’t go on sale in the U.S. until April 11, the One M8 is already available starting at $199 with contract online from AT&T, Sprint and Verizon, in Verizon stores, and online via additional carrier partners in Canada.
The follow up to last year’s acclaimed HTC One sports a slightly larger, rounder and shinier aluminum body that doesn’t stray far from the original’s design. The digerati will be quick to point out the One’s upgraded Snapdragon 801 processor, Sense 6.0 UI and Extreme Power Saving Mode.
But it’s the larger 5-inch display, updated aluminum finish and peculiar dual camera array that consumers will notice first. The Duo Camera features HTC’s “Ultrapixel” camera sensor paired with a second sensor that allows for all sorts of imaging tricks including refocusing of images after you’ve captured them, background editing and angle shifting. The One M8 features is a dual tone flash on the Duo Camera and also a 5-megapixel front-facing shooter with wide-angle lens for selfies.
In addition to the Galaxy S5, the One M8 faces stiff competition from the current crop of Android flagships, as well as refreshes anticipated for later this year. Stretching the display from 4.7 inches to 5 inches brings the new One more in line with the displays on the new Galaxy S5 (5.1 inches) and Sony Xperia Z2 (5.2 inches) — all three displays offer 1080p resolution.
The new One is slightly thicker and heavier than its competitors, but in exchange for a little added bulk the phone offers premium fit and finish the others can’t match. HTC claims this new One’s body is 90 percent metal, while the others are plastic. Then again, the Samsung and Sony are water and dust-resistant, and the HTC is not.
The processors, connectivity and base Android 4.4.2 software are similar on the three devices. Camera performance and software is where pronounced differences surface, with HTC’s Duo Camera taking a markedly different approach than Samsung and Sony’s more traditional high-megapixel count cameras. Frankly we’ll just have to wait and see how the new One performs in real-life photography before passing judgment on its camera.
Beyond S5 and Z2, the One M8 will face competition later this year from LG and Google’s new releases, not to mention another Samsung, the expected successor to the Galaxy Note 3 phablet. LG is expected to unveil the G3 in the late Spring or early Summer, picking up where the G2 left off. G2 features a 5.2-inch display some critics called “the best phone screen ever made,” and boasted incredible raw performance. The device also served as the hardware basis for Google’s Nexus 5, which offered significant value for the price. Rumor is the next Nexus device will be based on the G3.
And then there’s iPhone. The new HTC One is quite a different beast from the current range-topping iPhone 5S. The One runs Android to iPhone’s iOS and the One is quite a bit larger than 5S, whose display measures only 4.0 inches.
If history shows us anything, Apple’s next iPhone may be in for a major redesign, this being a “non-S” model year. Rumors point to iPhone 6 getting a larger screen to bring it more in line with its Android competition, but iPhone rumors are anything but reliable this far ahead of a likely Summer launch.
ust because it is fairly easy to hire a freelance developer at a low cost to develop your app, it doesn’t mean anyone will want to use it and it will be downloaded thousands of times. It also doesn’t mean that you’re an entrepreneur.
If you’re currently working for someone, and daydreaming about making money on the side by building an app that could potentially be your lottery ticket to a million- or billion-dollar valuation, dream on.
It takes an incredible amount of hard work and persistence to get your app to be visible. The first version of your app will most likely suck. It takes willingness to get feedback and constantly be building your app into something that eventually users may want.
Addressing a gathering of interns late last year, Dustin Moskovitz, co-founder of Facebook and Asana said, “It’s much better to start with: ‘I really want to manifest this. I want to bring this into the world.’ Decide if somebody else is doing it, and if you think they’re doing it well, go help them do it.”
Only if no one else has started to build that thing should someone head down the startup path: “That should be almost the only way that entrepreneurs come into existence,” Moskovitz said.
If you’re an aspiring entrepreneur, here’s why you should build a mobile app:
- You’re not obsessed with your ‘million-dollar’ idea and you realize that your idea isn’t qualified until you get your first few set of paying customers.
- You’re obsessed with solving a problem that you’ve come to know of, or experienced yourself and have a solution for it.
- You see your app idea as a company or a business. You build your app because you believe in that idea.
- You realize that the saying, “If you build it, they will come,” is complete BS. With a million apps out there, chances are next to nil that someone would come to know about your mobile app unless you reach out to them.
- You’ve taken the steps to validate your app idea by not asking your friends and family, but by getting insights from your potential customers.
- You realize that the problem you’re trying to solve is best solved via a mobile app and not through a website, and have solid reasons for doing so.
- You know that a minimum viable product means just that, an app that offers the core value of your idea and gets you to your customers in the least amount of time and money spent.
- You’re ready to quit your job the moment you see traction. Because if you don’t, you will almost never be able to sustain that traction and convert into consistent revenues over a period of time.
- Your basis for developing the app is not the cost of development, but whether it makes for a viable business or not.
If you’re an existing business that wants to take the plunge into the app ecosystem, here’s why you should be building an app:
- You know that people don’t download brochure- or corporate information-based apps by the millions.
- You also know that you cannot ‘promote’ your business by building an app.
- If you own an e-commerce website, you want to provide your customers the convenience of shopping from their phones.
- If you are the founder of a software-as-a-service product, your customers would prefer to check their dashboard while on the go, probably several times a week.
- You’ve built a consumer product web-first and it currently gains consistent traction.
- Your app idea can increase the efficiency and productivity of your internal or external stakeholders.
It’s about building a product or a business for the right reason and not falling prey to the lure of app entrepreneurship as it has been glorified in the current billion-dollar valuations or acquisitions.